- Note that these are usually applied in the context of brands but they work just as well for analyzing characters.
Primary Archetypes
- Self - the center of the psyche, representing the unity of the conscious and the unconscious. It strives for wholeness and integration. To create the self — to individuate is to integrate different aspects of one’s personality.
- Persona - the social mask or facade that an individual projects to others. It is a role adopted to fit societal expectations. It is not reflective of the real self, and associating with it too much represses individuality.
- Shadow - the unconscious, darker side of the personality containing repressed weaknesses, desires, and instincts. It contains what one perceives as negative. One must integrate the shadow to grow as a person.
- Anima - the feminine aspect within the male psyche. The unconscious female in the male
- Animus - the masculine aspect within the female psyche. The unconscious male in the female
- The Mother Figure - the nurturing and caring figure, symbolizing the maternal aspects of compassion, fertility and nourishment
- The Father Figure - the authority figure, symbolizing guidance, discipline and protection
- The Hero - the central character in a quest that requires them to overcome adversity. It is analogous to the individual’s own journey towards self-discovery and growth
- The Trickster - the mischievous and unpredictable character that disrupts the status quo. They challenge social conventions.
- The Wise Old Man / Woman - the figure of wisdom, knowledge, and guidance. They have accumulated life’s experiences
- The Child - the innocent who has potential. They represent a new beginning.
Archetypal Characters
- Caregiver - A character who continually supports others and makes sacrifices on their behalf.
- Citizen - A relatable character who feels recognizable from daily life.
- Creator - A motivated visionary who creates art or structures during the narrative.
- Explorer - A character naturally driven to push the boundaries of the status quo and explore the unknown.
- Hero - The protagonist who rises to meet a challenge and save the day
- Innocent - A morally pure character, often a child, whose only intentions are good.
- Jester - A funny character or trickster who provides comic relief, but may also speak important truths.
- Lover - The romantic lead who’s guided by the heart
- Magician - A powerful figure who has harnessed the ways of the universe to achieve key goals.
- Rebel - The rebel who won’t abide by society’s demands.
- Sage - A wise figure with knowledge for those who inquire
- Sovereign - A character with legal or emotional power over others
Archetype Details
Archetype | Core Desire | Strengths | Weaknesses | Fear |
---|---|---|---|---|
Caregiver | Service | Compassion, Steadiness, Loyalty, Empathy, Honorable, Selfless | Arrogance, Delusions of Grandeur, Lacking ambition or leadership | Selfishness and Ingratitude |
Citizen | Belonging | Fairness, Stewardship, Accountability, Grounded, Relatable, Realism | Righteousness, Recklessness, Lacking special powers, Often unprepared for what’s to come, Does not stand out | To be Left out or stand out from the crowd |
Creator | Innovation | Non-conformity, Sense of Aesthetics, Creativity, Willpower, Conviction, Ability to express their vision | Over-dramatization, Perfectionism, Self-involvement, Single-mindedness, Lack of practical skills | Mediocre vision or execution |
Explorer | Freedom | Independence, Testing limits, Bravery, Non-conformity, Curiosity, Driven, Motivated by self-improvement | Aimlessness, Alienation, Self-indulgence, Restlessness, Unreliable, Never satisfied | Feeling Trapped, Being forced to conform, Inner emptiness |
Hero | Mastery | Strength, Courage, Perseverance, Faith, Competing against great odds, Honor | Arrogance, Delusion of Grandeur, Overconfidence, Hubris, Always needing another battle | Vulnerability, Weakness, Being a coward |
Innocent | Safety | Openness to experience, Trust, Honesty, Morality, Kindness, Sincerity, Faith, Optimism | Naivete, Denial that problems exist, Vulnerable, Rarely skilled | Punishment for doing wrong or bad |
Jester | Enjoyment | Humor, Originality, Irreverence, Disarming, Insightful | Cruelty, Being misunderstood, Inefficiency, Can be obnoxious or superficial | Being bored, boring others |
Lover | Intimacy | Belonging to a group, Willingness to sacrifice for others, Humanism, Passion, Conviction | Lack of own identity, Obsession, Jealousy, Naivete, Irrationality | Being alone, unwanted, or unloved |
Magician | Power | Surprise, Powers of Perception, Intuition, Cleverness , Omniscience, Omnipotence, Discipline | Trickery, Hubris,, Corruptibility, Arrogance, Becoming manipulative | Unintended negative consequences |
Rebel | Liberation | Leadership, Risk taking, Individuality, Bravery, Honesty, Independent Thinking, Virtue, Owes no Favors | Negativity, Lawlessness, Fanaticism, Self-involved, Potentially criminal | To be powerless or ineffectual |
Sage | Understanding | Wisdom, Intelligence, Clarity of Thought, Rational Decision Making, Experience | Feeling disconnected, Passiveness, Arrogance, Cautious | Being duped, misled, or ignored |
Sovereign | Control | Order, Stability, Tradition, Power, Omnipotence, Status, Resources, Control | Entitlement, Greed, Aloofness, Authoritarianism, Irrelevance, Disliked by others, Out of touch, Being unable to delegate | Chaos, being overthrown |