• Berkson’s Paradox - the tendency to misinterpret statistical experiments involving conditional probabilities, not taking into account likelihoods and the subpopulation sampled.

  • Sunk Cost Fallacy - the greater tendency to continue an endeavor once a commitment has been made even with contradictory evidence.

    • It is a fallacy because we factor in past costs rather than present and future costs.
    • Whether or not the endeavor succeeds doesn’t suddenly refund one’s commitment to it. The sunk cost is not recovered once paid for.
    • It can be attributed to a mix of commitment bias, and loss aversion.
  • G.I. Joe Fallacy - the tendency to think that knowing a fallacy or bias is enough to counteract its influence.

  • Gambler’s Fallacy - the tendency to think that independent events influence each other even when they do not. If an event did not happen in the past, it will happen in the future.

    • It arises from misattributing two events as causally link when they are in fact independent
    • The above, in turn, arises from how we try to make sense of random events by seeing patterns
    • Another reason is due to observing only a small sample size and us not realizing that the past in this case is not representative of the future.
    • It is also due to a misconception that chance is fair, rather than random.
  • Hot Hand Fallacy - the belief that a win streak implies more success into the future.

    • It happens when we make assumptions or decisions based on a small sample of observations.
    • Thus it arises from our tendency to find patterns and trends, without taking into account random chance.
  • Mind Projection Fallacy -comes in two forms

    • Positive form: Assuming that the way one thinks about the world reflects the way the world really is rather than it being a matter of personal projection. It is a fallacy to assume that other people are irrational just because they do not share the same perception.
    • Negative form: One’s assumes their lack of knowledge about a phenomenon means that the phenomenon cannot be understood.
  • Mistaking the Map For the Territory - the word is not the thing. It is a fallacy to confuse the semantics of a term with the thing that it represents.

  • Subadditivity Effect - the tendency to judge probability of the whole to be less than the probabilities of the parts.

  • Time-saving bias - the tendency to misestimate the time that could be saved or lost when increasing or decreasing speed.

  • Zero Sum Bias - a situation is incorrectly perceived as a zero-sum game.