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Tabletop Mechanics

Mar 10, 2025, 1 min read

  • A pattern language for various game design mechanics in tabletop games.

Links §

  • Tabletop Mechanics — Game Structure
  • Tabletop Mechanics — Turn Order and Structure
  • Tabletop Mechanics — Actions
  • Tabletop Mechanics — Resolution
  • Tabletop Mechanics — Game End and Victory
  • Tabletop Mechanics — Uncertainty
  • Tabletop Mechanics — Economics
  • Tabletop Mechanics — Auctions
  • Tabletop Mechanics — Worker Placement
  • Tabletop Mechanics — Movement
  • Tabletop Mechanics — Area Control
  • Tabletop Mechanics — Set Collection
  • Tabletop Mechanics — Cards

Links §

  • Game Mechanics Design

  • Game Balancing - all mechanics discussed require some form of balancing.

  • The Fundamentals of Game Design - all mechanics should adhere to the fundamental rule of giving players agency and giving them meaningful actions.

  • Lenses for Game Design - Notes

  • Building Blocks of Tabletop Game Design - An Encyclopedia of Mechanisms by Engelstein and Shalev


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