- A pattern language for various game design mechanics in tabletop games.
Links
- Tabletop Mechanics — Game Structure
- Tabletop Mechanics — Turn Order and Structure
- Tabletop Mechanics — Actions
- Tabletop Mechanics — Resolution
- Tabletop Mechanics — Game End and Victory
- Tabletop Mechanics — Uncertainty
- Tabletop Mechanics — Economics
- Tabletop Mechanics — Auctions
- Tabletop Mechanics — Worker Placement
- Tabletop Mechanics — Movement
- Tabletop Mechanics — Area Control
- Tabletop Mechanics — Set Collection
- Tabletop Mechanics — Cards
Links
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Game Balancing - all mechanics discussed require some form of balancing.
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The Fundamentals of Game Design - all mechanics should adhere to the fundamental rule of giving players agency and giving them meaningful actions.
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Building Blocks of Tabletop Game Design - An Encyclopedia of Mechanisms by Engelstein and Shalev